Attention, ARC Raiders! A fresh update is live, and it's time to dive into the latest changes. Remember to restart your game client to grab the new patch.
Exploit Fix: We've addressed a sneaky trick that let players stash weapons in safe pockets without the Safekeeper Augment. No more cheating the system!
Snaphook Fix: Players can no longer put the Snaphook into a safe pocket while it's in use. This ensures a fair playing field for everyone.
Blueprint and Material Adjustments: The First Wave Caches on the Hurricane map have been a little too generous with blueprints, so we've made a tweak. The drop rate for rare blueprints has been slightly reduced, but the good news is that you'll now find more high-tier materials in those caches. It's a trade-off, but we think it strikes a better balance.
Dev Note: The First Wave Caches were handing out blueprints like candy, especially since players were so good at tracking them down. To even things out, we've increased the drop rate for those juicy high-tier materials. So, while you might see a slight decrease in blueprint drops, the materials you do find will be more valuable. Caches will still be a great source for blueprints, just not quite as reliable as before.
Hot Fix: We've applied an urgent fix for the Dam Controlled Access Zone.
Performance Boost: A rare issue causing performance drops for some ARC players has been resolved. Your game should run smoother now!
Quest Completion Fix: The final stage of the quest "Worth Your Salt" can now be completed even if someone else has already done it in the same raid. No more missing out on that sweet reward!
Crash Fix: A rare bug causing players to crash when accessing the Player Proximity menu has been squashed.
That's it for now, Raiders! See you in the game, and happy raiding!
//Ossen